Welcome to Null Platformer! You are a curious traveler wandering the World of Null. The Null God has left you plenty of challenges for you to overcome.  Will you prove you are capable of venturing this world?

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This is my first game!!! I spent an unhealthy amount of time on this -_-

If you ever get upset and rage, just remember to take a deep breath. With that out of the way, I wish you the best of luck!


Known bugs: You might phase through a platform when moving upwards. This only happens when your framerate suddenly drops sharply. The game momentarily does not detect your player hitbox on the platform, which causes you to slip through.

Another bug I found occurs when your jumps don't reset after you hit a slope tile. I tried to fix this issue, but it would mean affecting the player physics in some really complex manner, and I don't feel such a small problem is worth the hassle. Just be careful and wait an extra moment before jumping again.

Not a bug: You might hit part of a spike and not get reset. This issue is really beyond my control, more so Godot's issue. I like it more this way though, since it is less punishing if you make a small error.

Going through part of the platform is also beyond my control. I know what causes it, but again it isn't worth the hassle to fix. It doesn't really change much of the gameplay anyways.

Also wanted to point out that some of my assets had particle auras, I don't know why they were not rendered.

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Lead Developer: https://itch.io/profile/eznarwhal

Game Script: https://itch.io/profile/eznarwhal

Asset Artist (no flex): https://itch.io/profile/eznarwhal

Soundtrack: https://itch.io/profile/scientistwastaken

Play Tester: https://itch.io/profile/sanguine-caligo

Game Engine: Godot

Comments

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I'm begging, I'm pleading, please add more checkpoints! These sections are way too longggg ahhhhhhhh!!!
Jokes aside fun precision platformer, tho I am stuck at the point where you've challenged me not to quit lol.

Haha, thank you so much for your feedback! I'm glad you enjoyed my game.


I didn't realize my game was this challenging ðŸ¤£. If I find the time to, I'll consider implementing a casual mode with ghost checkpoints.